在解谜游戏中竟然获得感动,由此进行的一系列探索。
也可以在这里找到主播宝婷:微博/豆瓣 @tifanie
- 游戏:Manifold Garden (无尽花园)、Portal(传送门)、Braid(时空幻境)、The Witness(见证者) 、Cypher、Alchemia
- Marcel Danesi, The Puzzle Instinct
- 符号学家 Charles Sanders Peirce
- 符号学入门读物《打开边界的符号学》
- Learning curves: analysing pace and challenge in four successful puzzle games
- 几个游戏开发者分享:GDC2196 Level Design Workshop: Solving Puzzle Design ; IndieCade 2013 - Empuzzlement (featuring: Jonathan Blow, Marc ten Bosch, and Droqen)
- Clara Fernandez-Vara, Puzzle Writing: Best Practices
- Luke Arnott, Unraveling Braid: Puzzle Games and Storytelling in the Imperative Mood
- 乔治·佩雷克《人生拼图版》